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new free 4 ppl coop stuff

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Offline Andy


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Joined: Sun Apr 20, 2008 12:14 pm

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PostPosted: Fri Jul 16, 2010 11:35 am   Post subject: new free 4 ppl coop stuff   

http://www.alienswarm.com/
http://store.steampowered.com/app/630/

I was playtesting this and it is quite fun in multiplayer.
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Offline Zenny


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Joined: Thu Apr 10, 2008 11:46 am

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Location: Oregon

PostPosted: Fri Jul 16, 2010 3:46 pm   Post subject: Re: new free 4 ppl coop stuff   

Love Isometric shooters. Especially the alien and zombie flavors. The generic "Alien ...." titles really do fit the simplicity of the gameplay.

Alien Shooter
Alien Breed
Alien Swarm

So no doubt I'll be jumping this game as soon as it's out.
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Offline Metalstorm


Joined: Fri May 09, 2008 8:12 pm

Posts: 117

PostPosted: Fri Jul 16, 2010 3:59 pm   Post subject: Re: new free 4 ppl coop stuff   

Reminds me a lot of Shadowgrounds. Looks pretty cool.
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Offline Shens

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Joined: Thu Apr 10, 2008 12:14 am

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PostPosted: Fri Jul 16, 2010 6:24 pm   Post subject: Re: new free 4 ppl coop stuff   

I think I played this when it was a UT2k4 mod. It was pretty awesome.
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Offline Chad


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Joined: Thu Apr 10, 2008 12:42 am

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PostPosted: Fri Jul 16, 2010 6:49 pm   Post subject: Re: new free 4 ppl coop stuff   

*Cough* Borderlands? L4D2? *Cough*

Sorry. This game looks neat too. But there's other 4 player co-op gems that some of us already have that personally I'd love to play more.

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Offline Metalstorm


Joined: Fri May 09, 2008 8:12 pm

Posts: 117

PostPosted: Fri Jul 16, 2010 7:55 pm   Post subject: Re: new free 4 ppl coop stuff   

Yeah, I have personally played through the vanilla BL campaign with people too many times but I can never seem to get more than 1 person to want to play L4D2 at any time. I figure it is just the huge backlogs everyone has but we better get some in later.
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Offline Chad


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PostPosted: Fri Jul 16, 2010 11:13 pm   Post subject: Re: new free 4 ppl coop stuff   

I'm up for L4D2 any time any day of the week. Had lots of fun during the 2-3 days playing it.

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Offline Metalstorm


Joined: Fri May 09, 2008 8:12 pm

Posts: 117

PostPosted: Sat Jul 17, 2010 7:05 am   Post subject: Re: new free 4 ppl coop stuff   

We can at least get some three player going next weekend when Devin is here. I can punch him until he plays with us.
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Offline Levicon


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Joined: Wed Apr 16, 2008 9:18 pm

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PostPosted: Mon Jul 19, 2010 5:52 pm   Post subject: Re: new free 4 ppl coop stuff   

Jimyd on the catacombs forum writes... "If you don't at least try it, you are retarted."

Don't be retarted, try Alien swarm!

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Offline Sporkified


Joined: Thu Apr 10, 2008 10:52 am

Posts: 196

PostPosted: Mon Jul 19, 2010 6:06 pm   Post subject: Re: new free 4 ppl coop stuff   

yeah well you're retarded because his spider on his ranger was the best so fuck you! lol

(hopes its that jimmy)

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Offline Levicon


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Joined: Wed Apr 16, 2008 9:18 pm

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PostPosted: Mon Jul 19, 2010 6:26 pm   Post subject: Re: new free 4 ppl coop stuff   

lol, ya it's that Jimmy.

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Offline Chad


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Joined: Thu Apr 10, 2008 12:42 am

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PostPosted: Mon Jul 19, 2010 7:52 pm   Post subject: Re: new free 4 ppl coop stuff   

I'm downloading it but its going really slow, less than 200 kb/sec

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Offline Metalstorm


Joined: Fri May 09, 2008 8:12 pm

Posts: 117

PostPosted: Tue Jul 20, 2010 7:23 am   Post subject: Re: new free 4 ppl coop stuff   

I wanted to play with you guys but you started playing at like 10 my time. I cried myself to sleep.
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Offline Shens

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PostPosted: Tue Jul 20, 2010 12:34 pm   Post subject: Re: new free 4 ppl coop stuff   

I'll be on tonight for some SWARMING.
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Offline Shens

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PostPosted: Fri Jul 23, 2010 12:21 pm   Post subject: Re: new free 4 ppl coop stuff   

Hey Chad,

Remember when we were going to be a Firearms clan but then converted to TFC?

http://firearms-source.com/index.php?page=downloads

I am tempted to try this.
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Offline Chad


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Joined: Thu Apr 10, 2008 12:42 am

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PostPosted: Fri Jul 23, 2010 6:41 pm   Post subject: Re: new free 4 ppl coop stuff   

lol

Looks good but I'll bet there's like what, 10 servers up?

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Offline Sporkified


Joined: Thu Apr 10, 2008 10:52 am

Posts: 196

PostPosted: Sat Jul 24, 2010 8:22 pm   Post subject: Re: new free 4 ppl coop stuff   

so I survived my trip home barely and should have some free time to game over the next couple weeks if anyone is down.

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Offline Levicon


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Joined: Wed Apr 16, 2008 9:18 pm

Posts: 268

PostPosted: Tue Jul 27, 2010 9:14 am   Post subject: Re: new free 4 ppl coop stuff   

Someone posted all this on the cats, thought I would post it here too...


These are useful commands to enhance your alien swarm experience. You use these by entering them into the developers console. To do this, go to options, keyboard/mouse, and checkmark enable developer's console. The default key is the ~ key.

To make these commands automatic so you no longer have to enter them every time you start up the game, you must create an autoexec file in: C:\Program Files\Steam\SteamApps\common\alien swarm\swarm\cfg

Create a file in notepad named "autoexec.cfg" (Include the quotation marks when you save it under saveas!) Place any console commands you want to be entered within that file. Alternatively, try placing them in the newmapsettings.cfg file in the cfg folder.

Client Side Commands

asw_realistic_death_chatter 1
asw_hear_from_marine 1

Enables the marines to chat with eachother during gameplay. For example, Wildcat and Wolfe keep track of who kills the most bugs, and they often comment on this with some friendly banter.

asw_marine_labels_cursor_maxdist 1000
Always show health bars under marines. Good for medics.


mat_grain_scale_override 0
Removes the grain effect on the screen.


asw_camera_shake 0
Removes the camera shake effect when hit by an enemy.


asw_fast_reload_under_marine 1
Places a fast reload bar under your actual marine so you don't need to look in the corner to time your reload. Or rely on the poor cursor fast reload bar.

exec 360_controller_pc.cfg
enables Xbox 360 controller support. See also WildBill's modified configuration.

asw_pick_stim_music
"This command allows you to pick a custom .mp3 or .wav to play during adrenaline.

bind <key> "X"
"Will bind the old good Anime Smiley to the key of your choice." Courtesy NoData on the BCG forums.
cl_emote x
"Where X=
0 - Medic call
1 - Need Ammo
2 - Regular Smiley
3 - Stop
4 - Go
5 - Be careful
6 - Anime Smiley
7 - Ready?
cl_emote with anything not defined will result in an anime smiley"

For classic AS fans:
mp_friendlyfire 1
asw_marine_ff_absorption 0 (classic ff damage makes a return)
asw_marine_ff 0 (weapon lock/anti TK Guard mode[!!!]) or 1 (default; Guard off)
asw_marine_ff_guard_time 5.0 (Weapon lock time in seconds; default value. Set to desired duration, or make it indefinite for Moses.)
asw_sentry_friendly_fire_scale 1 (Sentries damage and kill players who get in the way)
asw_weapon_safety_hull 0 (Default; dictates how willing AI is to shoot you to get at Swarm. May or may not make Sentries decide to not kill you if you're in the way, a very valuable fix for the Flamer Sentry if so. Play with the numbers and post your results!)
Note: Some of these do not work in multiplayer.


Server Side Commands:
firstperson
asw_hide_marine 1
asw_controls 0
First one enables firstperson mode, second one hides your marine so you can see, third one changes the camera controls to be more FPS like.

asw_custom_skill_points 1
If used before people connect to the game, the host is allowed to spend points on the Marines' stats. Disclaimer: Not really supported or well balances, use at own risk.

asw_ignore_need_two_player_requirement 1
Game will ignore the two player requirement. In other words, you can go rambo.

asw_horde_override 1
asw_wanderer_override 1
Enables an AI director like in L4D.

asw_horde_class asw_parasite
Enables the AI director to spawn parasites (scary!)

asw_show_all_singleplayer_maps 1
Enables mission chapter selection in singleplayer. Courtesy r_0_1_3.

asw_cam_marine_dist XXX (default 412)
Set camera distance.

asw_cam_marine_pitch XX (default 60, 0 on the floor, 90 directly above)
Set camera angle

asw_cam_marine_shift_enable X (1 for on, 0 for off, if you put your cursor toward the edge of the screen the game will let you see further that direction)
Enable/disable screen shift.

asw_cam_marine_shift_maxx XXX (default 300)
asw_cam_marine_shift_maxy XXX (default 200)
"Set screen shift distance (note, two different variable for both planes, top-bottom and left-right)"

Of course, like any valve game, good ol' sv_cheats 1

asw_tilegen
Used to open the tile generation map editor.

make_game_public
make_game_friends_only
Self explanatory.

Neat command from valve:
Originally Posted by MattWood
By the way, if you ever want to test how much damage something does, you can spawn an asw_target_dummy which (when attacked) will show you the DPS, total damage and last damage inflicted. To do this, turn on cheats via "sv_cheats 1", point your cursor at a spot on the ground somewhere and type "asw_ent_create asw_target_dummy". Then start whacking away!

Note: These settings are overriden by the newmapsettings.cfg file:

mat_motion_blur_enabled 0
mat_grain_enable 1
mat_grain_scale_override 1.5
mat_local_contrast_enable 1
ai_no_steer 1

crosshair 1
r_flashlight_topdown 1
r_flashlightscissor 0
fx_glass_velocity_cap 600
cam_idealyaw 0
cam_idealpitch 90
cam_idealdist 412
fov_desired 75
c_maxpitch 360
c_maxdistance 1000
cl_retire_low_priority_lights 1
cl_interp_ratio 2

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