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new free 4 ppl coop stuff
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Joined: Sun Apr 20, 2008 12:14 pm Posts: 329 |
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http://www.alienswarm.com/
http://store.steampowered.com/app/630/ I was playtesting this and it is quite fun in multiplayer. |
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Joined: Thu Apr 10, 2008 11:46 am Posts: 173 Location: Oregon |
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Love Isometric shooters. Especially the alien and zombie flavors. The generic "Alien ...." titles really do fit the simplicity of the gameplay.
Alien Shooter Alien Breed Alien Swarm So no doubt I'll be jumping this game as soon as it's out. |
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Joined: Fri May 09, 2008 8:12 pm Posts: 117 |
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Reminds me a lot of Shadowgrounds. Looks pretty cool.
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Site Admin
Joined: Thu Apr 10, 2008 12:14 am Posts: 579 |
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I think I played this when it was a UT2k4 mod. It was pretty awesome.
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Joined: Thu Apr 10, 2008 12:42 am Posts: 324 |
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*Cough* Borderlands? L4D2? *Cough*
Sorry. This game looks neat too. But there's other 4 player co-op gems that some of us already have that personally I'd love to play more. _________________ Contrary to popular belief, the most dangerous animal in the world is not the tiger or the lion or even the elephant. It's a shark riding on an elephant's back, just trampling and eating everything that they see. |
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Joined: Fri May 09, 2008 8:12 pm Posts: 117 |
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Yeah, I have personally played through the vanilla BL campaign with people too many times but I can never seem to get more than 1 person to want to play L4D2 at any time. I figure it is just the huge backlogs everyone has but we better get some in later.
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Joined: Thu Apr 10, 2008 12:42 am Posts: 324 |
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I'm up for L4D2 any time any day of the week. Had lots of fun during the 2-3 days playing it.
_________________ Contrary to popular belief, the most dangerous animal in the world is not the tiger or the lion or even the elephant. It's a shark riding on an elephant's back, just trampling and eating everything that they see. |
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Joined: Fri May 09, 2008 8:12 pm Posts: 117 |
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We can at least get some three player going next weekend when Devin is here. I can punch him until he plays with us.
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Joined: Wed Apr 16, 2008 9:18 pm Posts: 268 |
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Jimyd on the catacombs forum writes... "If you don't at least try it, you are retarted."
Don't be retarted, try Alien swarm! _________________
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Joined: Thu Apr 10, 2008 10:52 am Posts: 196 |
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yeah well you're retarded because his spider on his ranger was the best so fuck you! lol
(hopes its that jimmy) _________________ crap tank extraordinaire |
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Joined: Wed Apr 16, 2008 9:18 pm Posts: 268 |
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lol, ya it's that Jimmy.
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Joined: Thu Apr 10, 2008 12:42 am Posts: 324 |
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I'm downloading it but its going really slow, less than 200 kb/sec
_________________ Contrary to popular belief, the most dangerous animal in the world is not the tiger or the lion or even the elephant. It's a shark riding on an elephant's back, just trampling and eating everything that they see. |
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Joined: Fri May 09, 2008 8:12 pm Posts: 117 |
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I wanted to play with you guys but you started playing at like 10 my time. I cried myself to sleep.
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Site Admin
Joined: Thu Apr 10, 2008 12:14 am Posts: 579 |
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I'll be on tonight for some SWARMING.
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Site Admin
Joined: Thu Apr 10, 2008 12:14 am Posts: 579 |
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Hey Chad,
Remember when we were going to be a Firearms clan but then converted to TFC? http://firearms-source.com/index.php?page=downloads I am tempted to try this. |
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Joined: Thu Apr 10, 2008 12:42 am Posts: 324 |
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lol
Looks good but I'll bet there's like what, 10 servers up? _________________ Contrary to popular belief, the most dangerous animal in the world is not the tiger or the lion or even the elephant. It's a shark riding on an elephant's back, just trampling and eating everything that they see. |
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Joined: Thu Apr 10, 2008 10:52 am Posts: 196 |
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so I survived my trip home barely and should have some free time to game over the next couple weeks if anyone is down.
_________________ crap tank extraordinaire |
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Joined: Wed Apr 16, 2008 9:18 pm Posts: 268 |
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Someone posted all this on the cats, thought I would post it here too...
These are useful commands to enhance your alien swarm experience. You use these by entering them into the developers console. To do this, go to options, keyboard/mouse, and checkmark enable developer's console. The default key is the ~ key. To make these commands automatic so you no longer have to enter them every time you start up the game, you must create an autoexec file in: C:\Program Files\Steam\SteamApps\common\alien swarm\swarm\cfg Create a file in notepad named "autoexec.cfg" (Include the quotation marks when you save it under saveas!) Place any console commands you want to be entered within that file. Alternatively, try placing them in the newmapsettings.cfg file in the cfg folder. Client Side Commands asw_realistic_death_chatter 1 asw_hear_from_marine 1 Enables the marines to chat with eachother during gameplay. For example, Wildcat and Wolfe keep track of who kills the most bugs, and they often comment on this with some friendly banter. asw_marine_labels_cursor_maxdist 1000 Always show health bars under marines. Good for medics. mat_grain_scale_override 0 Removes the grain effect on the screen. asw_camera_shake 0 Removes the camera shake effect when hit by an enemy. asw_fast_reload_under_marine 1 Places a fast reload bar under your actual marine so you don't need to look in the corner to time your reload. Or rely on the poor cursor fast reload bar. exec 360_controller_pc.cfg enables Xbox 360 controller support. See also WildBill's modified configuration. asw_pick_stim_music "This command allows you to pick a custom .mp3 or .wav to play during adrenaline. bind <key> "X" "Will bind the old good Anime Smiley to the key of your choice." Courtesy NoData on the BCG forums. cl_emote x "Where X= 0 - Medic call 1 - Need Ammo 2 - Regular Smiley 3 - Stop 4 - Go 5 - Be careful 6 - Anime Smiley 7 - Ready? cl_emote with anything not defined will result in an anime smiley" For classic AS fans: mp_friendlyfire 1 asw_marine_ff_absorption 0 (classic ff damage makes a return) asw_marine_ff 0 (weapon lock/anti TK Guard mode[!!!]) or 1 (default; Guard off) asw_marine_ff_guard_time 5.0 (Weapon lock time in seconds; default value. Set to desired duration, or make it indefinite for Moses.) asw_sentry_friendly_fire_scale 1 (Sentries damage and kill players who get in the way) asw_weapon_safety_hull 0 (Default; dictates how willing AI is to shoot you to get at Swarm. May or may not make Sentries decide to not kill you if you're in the way, a very valuable fix for the Flamer Sentry if so. Play with the numbers and post your results!) Note: Some of these do not work in multiplayer. Server Side Commands: firstperson asw_hide_marine 1 asw_controls 0 First one enables firstperson mode, second one hides your marine so you can see, third one changes the camera controls to be more FPS like. asw_custom_skill_points 1 If used before people connect to the game, the host is allowed to spend points on the Marines' stats. Disclaimer: Not really supported or well balances, use at own risk. asw_ignore_need_two_player_requirement 1 Game will ignore the two player requirement. In other words, you can go rambo. asw_horde_override 1 asw_wanderer_override 1 Enables an AI director like in L4D. asw_horde_class asw_parasite Enables the AI director to spawn parasites (scary!) asw_show_all_singleplayer_maps 1 Enables mission chapter selection in singleplayer. Courtesy r_0_1_3. asw_cam_marine_dist XXX (default 412) Set camera distance. asw_cam_marine_pitch XX (default 60, 0 on the floor, 90 directly above) Set camera angle asw_cam_marine_shift_enable X (1 for on, 0 for off, if you put your cursor toward the edge of the screen the game will let you see further that direction) Enable/disable screen shift. asw_cam_marine_shift_maxx XXX (default 300) asw_cam_marine_shift_maxy XXX (default 200) "Set screen shift distance (note, two different variable for both planes, top-bottom and left-right)" Of course, like any valve game, good ol' sv_cheats 1 asw_tilegen Used to open the tile generation map editor. make_game_public make_game_friends_only Self explanatory. Neat command from valve: Originally Posted by MattWood By the way, if you ever want to test how much damage something does, you can spawn an asw_target_dummy which (when attacked) will show you the DPS, total damage and last damage inflicted. To do this, turn on cheats via "sv_cheats 1", point your cursor at a spot on the ground somewhere and type "asw_ent_create asw_target_dummy". Then start whacking away! Note: These settings are overriden by the newmapsettings.cfg file: mat_motion_blur_enabled 0 mat_grain_enable 1 mat_grain_scale_override 1.5 mat_local_contrast_enable 1 ai_no_steer 1 crosshair 1 r_flashlight_topdown 1 r_flashlightscissor 0 fx_glass_velocity_cap 600 cam_idealyaw 0 cam_idealpitch 90 cam_idealdist 412 fov_desired 75 c_maxpitch 360 c_maxdistance 1000 cl_retire_low_priority_lights 1 cl_interp_ratio 2 _________________
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